Creating Games in C++: A Step-by-Step Guide

Shared by Digital Books | Author David Conger, Ron Little | In Game Development  | PDF  | English |  ISBN: 0735714347
Creating Games in C++: A Step-by-Step Guide

Description: Creating Games in C++: A Step-by-Step Guide David Conger, Ron Little is available to download Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. The Author of this Book is David Conger, Ron Little The Author of this Book is David Conger, Ron Little This material is available do download at niSearch. Array ISBN 0735714347. Array ISBN 0735714347. Creating Games in C++: A Step-by-Step Guide available in English. com on David Conger, Ron Little's eBooks, In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM. Creating Games in C++: A Step-by-Step Guide available in English. Creating Games in C++: ... Textbook Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample program...

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