Game Development Books
Most Viewed on Game Development
- Character Development in Blender 2.5
- Physics for Flash Games, Animation, and Simulations
- Game Engine Architecture
- Technomancers Toybox (Mage: The Ascension)
- Computer Games as Educational and Management Tools: Uses and Approaches
- CryENGINE 3 Cookbook
- Real-World Flash Game Development, Second Edition: How to Follow Best Practices AND Keep Your Sanity
- Lego Star Wars III: The Clone Wars: Prima Official Game Guide (Prima Official Game Guides)
Recently Viewed on Game Development
- Character Development in Blender 2.5
- Game Engine Architecture
- 3D Game Programming All in One
- Visual Basic Game Programming for Teens
- Visual Basic Game Programming for Teens (For Teens (Course Technology))
- Mortal Kombat: Prima Official Game Guide
- Learning Autodesk 3ds Max 2010 Foundation for Games
- Physics for Flash Games, Animation, and Simulations
Latest Added on Game Development
- Flash Mobile: Building Games with Flash for the Mobile Market: Building Games with Flash for the Mobile Market
- Assassin's Creed: Brotherhood: The Complete Official Guide
- Learning Autodesk 3ds Max 2010 Foundation for Games
- Fun Inc.: Why Gaming Will Dominate the Twenty-First Century
- ZBrush Digital Sculpting Human Anatomy
- Motion in Games (Lecture Notes in Computer ... Vision, Pattern Recognition, and Graphics)
- Game Development Essentials: Game QA & Testing
- Microsoft Visual Basic: Game Programming for Teens
Random Books on Game Development
Game Engine Architecture
Game Engine Architecture Jason Gregory is available to download Product Description: A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics.This material is available do downlMore about: Game Engine Architecture
Microsoft Visual Basic: Game Programming for Teens
Microsoft Visual Basic: Game Programming for Teens Jonathan S. Harbour is available to download Product Description: If you have basic programming experience, this book is your ideal guide for writing games using Visual Basic .This material is available do download at niSearch.com on Jonathan S. Harbour'sMore about: Microsoft Visual Basic: Game Programming for Teens
Lego Star Wars III: The Clone Wars: Prima Official Game Guide (Prima Official Game Guides)
Lego Star Wars III: The Clone Wars: Prima Official Game Guide (Prima Official Game Guides) Stephen Stratton is available to download Product Description:
*Thorough walkthrough of hub areas and all 22 story missions including Freeplay mode!
*Detailed area maps with minikit locations and strategy!
*Learn howMore about: Lego Star Wars III: The Clone Wars: Prima Official Game Guide (Prima Official Game Guides)
Learning Autodesk 3ds Max 2010 Foundation for Games
Learning Autodesk 3ds Max 2010 Foundation for Games Autodesk is available to download Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world''s most powerful 3D animation and effects software products.This material is available do doMore about: Learning Autodesk 3ds Max 2010 Foundation for Games
Character Development in Blender 2.5
Character Development in Blender 2.5 Jonathan Williamson is available to download Product Description: Written for everyone from beginning Blender artists to experienced animators and game developers, CHARACTER DEVELOPMENT IN BLENDER 2.This material is available do download at niSearch.com on Jonathan WilliamsonMore about: Character Development in Blender 2.5
Creating Games in C++: A Step-by-Step Guide
Creating Games in C++: A Step-by-Step Guide David Conger, Ron Little is available to download Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it.This materMore about: Creating Games in C++: A Step-by-Step Guide
Real-World Flash Game Development, Second Edition: How to Follow Best Practices AND Keep Your Sanity
Real-World Flash Game Development, Second Edition: How to Follow Best Practices AND Keep Your Sanity Christopher Griffith is available to download Product Description:
Your deadline just got moved up.This material is available do download at niSearch.com on Christopher Griffith's eBooks, Your artist More about: Real-World Flash Game Development, Second Edition: How to Follow Best Practices AND Keep Your Sanity
Physics for Flash Games, Animation, and Simulations
Physics for Flash Games, Animation, and Simulations Dev Ramtal is available to download Product Description:
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.This material is avaMore about: Physics for Flash Games, Animation, and Simulations
